Drewzer44
Posts : 81 Reputation : 3 Join date : 2014-04-27 Age : 25 Location : Le Forehead
| Subject: Lesson 2: Spell Speed Sun May 04, 2014 11:57 pm | |
| All cards with effects have spell speeds. Spell speed is a fancy term that we use in yugioh to describe how fast a card is. Spell speeds are Organized into the following categories:
Spell speed 1: Spells:Normal, Equip, Continuous, Field, Ritual
Monster effects:Ignition, Trigger, and Flip ( we will cover these later just be familiar with their association)
Spell speed 2: Traps: Normal, Continuous
Monster effects: quick
Spell speed 3: Traps: Counter
The 101 on spell speeds: -Spell speed 1 is the slowest of all spell speeds, these cannot be activated in response to any other effects and cannot be chain link 2 or higher unless multiple are used simultaneously (example: Flip man eater bug, destroy sangan and add exodia piece, this is example where spell speed 1 effect can be activated as chain link 2) -Spell speed 2 can respond to any spell speed 1 or spell speed 2 effect and can be activated on any phase for the most part (quickplay has to be set first though) Example: you can use the continuous effect of infestation infection in your opponent's main phase. -Spell speed 3 is the fastest of all of the spell speeds and you CANNOT chain spell speed 1 and spell speed 2 to this (example: you cannot chain forbidden lance to solemn warning) you can only chain spell speed 3 to spell speed 3.
That's about it, here are some review questions to test your knowledge on spell speeds: https://testmoz.com/303531
P.S: There is more to spell speeds than this, this is just basic knowledge i will go over more complex situations in future situations. Also feedback is appreciated | |
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